I am interested in discursive overlaps, institutional challenges, adaptive crossovers, and all the other ways that transmedia products and social…
CFP – Superheroes: A Companion
Superheroes: A Companion Deadline for submissions: 30 November 2021 Lorna Piatti-Farnell & Carl Wilson lorna.piatti-farnell@aut.ac.nz & carl@carl-wilson.com A new collection…
Frictions, Factions, and Fatalities: Adapting DC Comic Characters into Video Games
According to the online video game database Moby Games, Batman has starred in 105 titles, inclusive of downloadable content episodes,…
Branded a Tyrant: Rescuing Superman Video Games with the ‘Injustice’ Series
In 2017, with the release of video game Injustice 2, published by Warner Bros. Interactive Entertainment, Guinness World Records recognised…
“We’ll always have Iceland, Indy”: Indiana Jones and His Adventures in Video Games
Founded by George Lucas in 1971, Lucasfilm is the production company famously behind the Indiana Jones and Star Wars movie…
This Year, I am Thankful for … Superman
It’s been a struggle, hasn’t it? I think it has been. Remember Joaquin Phoenix’s wheezy, scratchy laugh in Joker? That’s been…
Fanbase Press’ Scariest: ‘Dark Souls’ in The Age of Pandemic
To whoever finds this letter, I don’t believe in fate, yet how is it that I decide by coincidence to…
Superheroes For Super Hire: Fandom, Ownership & Knowing When To Pass It On
Are We In A Crisis Event? You know that bit in every Batman film where Bruce Wayne goes inwardly moody…
#DataMines: Mining in Games – Deep Sea Mining & Lasers
Part Nine & Ten: Deep Sea Mining & Lasers In the final blog post of this series, I thought it…
#DataMines: Mining in Games – Surface Mining & Sub-Surface Mining
Part Seven & Eight: Surface Mining & Sub-Surface Mining The hit game of 2020 has everything in it. In Animal Crossing:…
#DataMines: Mining in Games – Cap Lamps & Pickaxes
Part Five & Six: Cap Lamps & Pickaxes Without question, experimentation and industriousness are qualities linked to those that go…
#DataMines: Mining in Games – Hazardous Environments & Minecarts
Part Three & Four: Hazardous Environments & Minecarts Mine themed levels always signify a hazardous environment when they appear in video games.…
#DataMines: Mining in Games – Raw Materials & Drills
Part One & Two: Raw Materials & Drills Are you missing our mines? Feeling underwhelmed that you can’t get underground?…