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Carl Wilson

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Category: Superheroes and Digital Perspectives

Digital Avengers, Disassembled: Understanding Thirty Years of Changing Superhero Bodies in Marvel Licenced Video Games Across Three Distinct Phases (1982-2012)

In part, this essay is prompted by Martin Flanagan, Mike McKenny, and Andy Livingstone’s observation in 2017 of ‘a position … More

Apr 2024, Comics, Superheroes, Video Games

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